Update 1.1


Weekly Tasks and Objectives: 9/19-9/26

Emma: Create 3D model of toddler hands 

Alex: Start sketch of level 2 and search for asset packs

Larnell: Create level 1 blockout 

Benjamin: Add shoot and aim system(DONE) and HUD system 

Faisal: Create main menu layout and pause menu 

Colton: Create death menu 

Noah: Create sketches for level 1 monsters and bosses

Connor: Search for asset packs for level 1 bedroom and kitchen 

This week was a success for us with everyone completing their tasks, the blockout was ideal to a previous sketch made by Alex and scaled up the size compared to the character. Alex, Connor, and Noah would either be working on their tasks and send the photo or links for us to see before our Tuesday meetings to be able to give some feedback and try to improve it before Thursday's meeting time. Those working on blueprinting ran into minimal issues and they fall inline with needed the animations for the hands for the point and aim system, which will be a task and added in a few weeks. Everyone has also contributed to developing an idea for level 3 and the enemies in that level. Also Faisal had finished his task and helped with looking for asset packs as well to see what little props we might be able to use in level 1.